Introduction

Want to save your data in a super easy and efficient way? If so, get started!

Cross Platform Easy Save

Cross Platform Easy Savearrow-up-right is extremely easy to use and insanely powerful serialization tool specially made for Unity.

It can serialize and deserialize normal C# objects as well as Unity objects (GameObjects, Textures, Components and lots more!).

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Works with all Unity versions 2017 and above.

Highlights:

  • Extremely easy to use. It takes 2 API's to get your job done!

  • Its powerful, super efficient, consumes less memory.

  • Supports properties.

  • Supports polymorphism.

  • Supports interfaces.

  • Supports cyclic references.

  • Supports multidimensional and jagged arrays.

  • Supports generic types (Dictionary, List etc).

  • Supports Unity types.

  • Supports runtime object serialization.

  • Supports scene object serialization.

  • Supports resource object serialization based on guid.

  • Supports saving to PlayerPrefs or as Files.

  • Supports batching save calls.

  • Source code is included.

  • Developer friendly manual (with code examples), video tutorials are available.

Support

Skypearrow-up-right

Video Tutorials

Plugin Setupchevron-rightPackage Contentschevron-rightBasic Savechevron-rightSave Scene Objectschevron-rightSave Custom Objectschevron-rightBatch Save Callschevron-right

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