FAQ
Compiler throwing Serialization method not found. What's the reason?
using VoxelBusters.Serialization;How to serialize any data type?
SerializationManager.Serialize<T>(string key, T value);Example
SerializationManager.Serialize<int>("intKey", 123);
SerializationManager.Serialize<string>("stringKey", "my string");
SerializationManager.Serialize<GameObject>("gameobjectKey", gameObjectInstance);What are data providers shipped with the plugin?
What happens if I don't create Data Provider for my own custom class?

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