Learn how to use the plugin
Download the pluginarrow-up-right from Asset Store and import into your project.
Firstly, import VoxelBusters.Serialization namespace for accessing classes of Cross Platform Easy Save.
Next, you need to know about 2 classes. They are:
SerializationManager - Provides interface to save and load data.
SerializationUtility - Provides utility methods to add, update or destroy scene objects. This will be useful to those serialization GameObjects.
Last updated 7 years ago
using VoxelBusters.Serialization;