Plugin Setup and Usage

Learn how to use the plugin

Download the plugin from Asset Store and import into your project.

Plugin Settings

Usage

Firstly, import VoxelBusters.Serialization namespace for accessing classes of Cross Platform Easy Save.

using VoxelBusters.Serialization;

Next, you need to know about 2 classes. They are:

  1. SerializationManager - Provides interface to save and load data.

  2. SerializationUtility - Provides utility methods to add, update or destroy scene objects. This will be useful to those serialization GameObjects.

Video Tutorial

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