Plugin Setup and Usage
Learn how to use the plugin
Plugin Settings

Usage
Video Tutorial
Plugin SetupLast updated
Learn how to use the plugin
Download the plugin from Asset Store and import into your project.

Firstly, import VoxelBusters.Serialization namespace for accessing classes of Cross Platform Easy Save.
Next, you need to know about 2 classes. They are:
SerializationManager - Provides interface to save and load data.
SerializationUtility - Provides utility methods to add, update or destroy scene objects. This will be useful to those serialization GameObjects.
Last updated
using VoxelBusters.Serialization;