Plugin Setup and Usage

Learn how to use the plugin

Download the plugin from Asset Store and import into your project.

Plugin Settings

Access settings from Window -> Voxel Busters -> Cross Platform Easy Save menu

Usage

Firstly, import VoxelBusters.Serialization namespace for accessing classes of Cross Platform Easy Save.

using VoxelBusters.Serialization;

Next, you need to know about 2 classes. They are:

  1. SerializationManager - Provides interface to save and load data.

  2. SerializationUtility - Provides utility methods to add, update or destroy scene objects. This will be useful to those serialization GameObjects.

Video Tutorial

Plugin Setup

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