Load Data (Deserialize)
Learn how to load data
For using this plugin methods you need to import the required namespace. Please include the below statement at namespace include list.
using VoxelBusters.Serialization;
We provide a generic method to load(De-Serialize) any kind of data. For deserializing data you need to specify a key with which data was serialized earlier.
Examples
Load Int
int myIntValue = SerializationManager.Deserialize<int>("myInt");
Load Float
float myFloatValue = SerializationManager.Deserialize<float>("myFloat");
Load String
string myStringValue = SerializationManager.Deserialize<string>("myString");
Load GameObject
GameObject gameobject = SerializationManager.Deserialize<GameObject>("gameObject");
Load List
List<GameObject> gameobjects = SerializationManager.Deserialize<List<GameObject>>("gameObjects");
Video Tutorials
Basic SaveSave Scene ObjectsSave Custom ObjectsBatch Save CallsLast updated